Workshop on Gamification for Information Retrieval
March 29th to 2nd April, 2015, Vienna, Austria
The program has yet to be updated, but please see the abstract and mark it down in your calendar the 29th of March to 2nd of April!
Organizers: Frank Hopfgartner, Gabriella Kazai, Udo Kruschwitz, Michael Meder, Mark Shovman
Abstract: Gamification is a popular methodology describing the trend of applying game design principles and elements, such as feedback loops, points, badges or leader boards in non-gaming environments. Gamification can have several different objectives. Besides just increasing the fun factor, these could be, for example, to achieve more accurate work, better retention rates and more cost effective solutions by relating motivations for participating as more intrinsic than conventional methods. In the context of Information Retrieval (IR), there are various tasks that can benefit from gamification techniques. Think, for example, of the manual annotation of documents in IR evaluation or participation in user studies to tackle interactive IR challenges. Gamification, however, comes with its own challenges and its adoption in IR is still in its infancy.
The Second International Workshop on Gamification for Information Retrieval (GamifIR’15) focuses on the challenges and opportunities that gamification can present for the IR community. The workshop aims to bring together researchers and practitioners from a wide range of areas including game design, information retrieval, human-computer interaction, computer games, and natural language processing.